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1. A guide in how not to fly supers - in Warfare & Tactics [original thread]
not quite the first http://eve-kill.net/?a=kill_related&kll_id=3836094
- by Koshs SC - at 2011.04.28 04:01:00
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2. A guide in how not to fly supers - in Warfare & Tactics [original thread]
because pl killing another super is definitively worth a new thread...
- by Koshs SC - at 2011.04.28 03:49:00
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3. The End - in Warfare & Tactics [original thread]
caod is that way -->
- by Koshs SC - at 2011.04.02 15:31:00
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4. Carriers and Neuts question - in Warfare & Tactics [original thread]
Originally by: Idicious Lightbane Hmm, I seem to distinctly recall people being called in for neuting a triage carrier that was repping a non triaged carrier which was working since his cap level was being called out by full neut bs's with...
- by Koshs SC - at 2011.02.07 03:30:00
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5. Carriers and Neuts question - in Warfare & Tactics [original thread]
Originally by: Idicious Lightbane Originally by: TV Evangelist Everyone knows you can't activate nuets on a triage carrier. Stop trolling. That is not true, Neuts don't count as e-war in that way, you can neut sieged dreads, SC...
- by Koshs SC - at 2011.02.07 03:05:00
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6. the right ship for the job - in Warfare & Tactics [original thread]
merlin/kestrel moa/caracal drake/ferox raven/rokh/scorp hawk/harpy crow/raptor cerb/eagle falcon/rook nighthawk/vulture iirc all the other classes only have 1 ship in them with the info you gave, I can't be more specefic.
- by Koshs SC - at 2011.01.31 07:33:00
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7. Dear Caldari - in Warfare & Tactics [original thread]
why use drakes when you can use hyperions?
- by Koshs SC - at 2010.12.05 06:51:00
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8. IFW wall of fame - in Warfare & Tactics [original thread]
If thats the worse you can find, thats actually not bad at all. also, u mad?
- by Koshs SC - at 2010.11.26 13:47:00
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9. Make militia alliances possible please - in Warfare & Tactics [original thread]
Edited by: Koshs SC on 12/07/2010 22:23:40 Originally by: Pimpertron If they allowed Aliances in FW people like -A- and Atlas would join and hot drop every single fight in low sec with stupid amount of cap ships. oh please. if they...
- by Koshs SC - at 2010.07.12 22:23:00
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10. How to kill a Vagabond? - in Warfare & Tactics [original thread]
the only ships that can't kill a vaga these days have blasters fitted. if you can't figure out how to kill a vaga, give up pvp
- by Koshs SC - at 2010.06.21 18:02:00
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11. Assigned fighters??? - in Warfare & Tactics [original thread]
and if they're in warp when you enter triage, they'll all go to a different place around 50 au away from the star, so get your probers ready
- by Koshs SC - at 2010.06.09 12:57:00
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12. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Originally by: Ephemeron Quote: why do you need a game mechanic change that has exactly one real effect--the hot dropped ship will appear just out of smartbomb range. Really? An entire design process for that? The goal is that the ...
- by Koshs SC - at 2010.04.09 12:13:00
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13. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Originally by: Chocratess There should be a counter that isnt just do the same thing, only bigger. the counter is to go smaller... every tried to hotdrop a hac gang? gl catching any of them then drag the fight away from the carriers (...
- by Koshs SC - at 2010.04.05 16:34:00
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14. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
Originally by: Hidden Snake I am not cyno expert .... but how about just limiting number of ships comming through one cyno .... like 10 ... so you can count based on number of cynos. hot drops are part of the game. no matter how they suc...
- by Koshs SC - at 2010.04.02 13:29:00
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